Showing posts with label concept rendering. Show all posts
Showing posts with label concept rendering. Show all posts

Saturday, April 25, 2009

The Wolf - texture & line

The Brief
Working from a B&W photo with high contrast, we were to re-create the image and mainly the texture of the animal using technical pens. I used a set of four Staedtler pigment liners sized 0.1 mm, 0.3 mm, 0.5 mm and 0.7 mm respectively.

Rendering Outcome

After about 8 hours over a period of 2 days, I produced this drawing.


I am happy with the way it came out, and most importantly I enjoyed the process. A lot.

After about 10-15 mins you go into a zone where only lines and marks exist. It's like a form of meditation, when the mind is quiet and only shapes matter.

Semester 2: Form and Object Studio with Gail Rogers Perazzo

Wednesday, October 22, 2008

Nokia Morph Concept

Today we learned how to do concept rendering using Copic markers, black pen and white gouache. We produced a rendering of a metal fork with small fish on it. It turns out that it's actually not that difficult to achieve a realistic look of an object, if you know where to apply shadows and highlights. The main points to remember are to work in layers, from light to dark.

One of the brilliant recent applications of concept rendering was used by Nokia to communicate the idea behind Nokia Morph, the future of mobile (at least according to Nokia, lol). Here is the video of the rendering:



One thing to notice is that the phone itself is drawn in great detail, while the surrounding environment is more rough. This brings attention and focus to the phone itself (note to self: you can use it in your work as well).